|Comments on Wednesday 26 February 2003:|
|Having just finished a test-run of Bees! with Holly, the rules have undergone a few minor refinements and tweaks. It mostly worked quite well, though.|
The first glitch was that very little was done with the Drones - bringing them to bear would take so many turns that you'd be losing to Warriors in the interim. The fix for that (as yet untested) was to make it so that Drones can advance in groups, as well as pushing that way.
The only other major problem was that the endgame took an inordinately long time to complete for what was, essentially, a game whose conclusion was obvious. To remedy this, the Queen's Soft Spots were created, along with the additional rules associated with them - again, not yet tested.
Aside from these now-probably-remedied glitches, the game as a whole worked quite well. Our chosen method of hex-grid annotation wasn't very convenient - if we play again it will probably be using more intuitive square grid coordinates to refer to the hex locations. [01:24]