An interesting development in Kinect stuff (for me anyway) - the unofficial PC driver for the hardware has been used to do something cool already - a surprisingly decent 3D video camera. Since I'm decent at programming and terrible at 3D graphics, it looks like I could use this to make at least the basic primitives for any 3D games I might make - I could make a big cardboard model of things, 3D scan them, then do some fairly simple math to cut it down to a smaller more game-appropriate number of points without losing detail. It also seems likely that, if this is possible after about 5 days, there might be at least a rudimentary skeleton-parsing API available in short order (they already have hand detection), which would mean I could make a Kinect game without an official SDK, which would hopefully mean I could show the game as a demonstration that I merit access to the official SDK. (I'm surprised Microsoft isn't being more lax with that, actually, since a more open SDK would mean more games, and more games would mean crushing Playstation Move.)
I have two games I would like to make using Kinect, but, as always, I should finish making some other games first anyway! I really need to make a lot of money quickly so I can just pay other people to make my games for me. [07:34] [0 comments]
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